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Ender's Game Summary

The first chapter of Ender's Game begins with a conversation between two unnamed people, discussing a boy and his two siblings. They decide that the boy is the one they need to save the world from the buggers, although they have doubts, just as they did about the brother and sister.

The story begins to describe the life of Ender, the six year old boy they were describing. He is having his monitor removed. This device had allowed the authorities to view the world as he did, and from Ender's thoughts we learn that the monitor has made him an outcast. His brother Peter also had a monitor, but Ender had his for a year longer, and Peter hates him for this. Ender wants Peter to stop hating him, but quickly decides that he and Peter will never be friends, because Peter is too dangerous. The removal of the monitor is painful, and Ender is drugged before returning to class.

When Ender returns to class he is teased by a boy named Stilson, but Ender just seems bored by school. He knows the answers to all of the questions and hardly bothers paying attention. He is teased about being a "Third", and Ender thinks that it is the government's fault that he is a Third, since they authorized his birth. After school Ender is cornered and held by a


Graff and another adult, whose identity is unknown, discuss how to deal with Ender at the Battle School. They decide that he must be isolated and yet also be able to win followers—they need him to be a creative genius who can also properly delegate authority. Graff insists that Ender is nice but that they will get rid of that undesirable trait. The other adult mentions that it appears that Graff enjoys breaking the children and Graff responds that he is good at it, but it is only worth it when they are pieced back together stronger than before.

Ender plays the mind game again, moving farther along and figuring out how to get past obstacles until he gets to a door the is labeled "The End of the World." Ender moves through the door and soon finds himself in a tower room with no visible escape. But just then the screen goes blank and a message pops up telling Ender to report to his commander. As he goes he imagines that beyond the end of the world is the end of the games, where he can just go and live normally, whatever that means.

Bean confronts Ender and asks to be made a platoon leader, or "toon leader." The boy is cocky and good, and Ender tells him he will be made a toon leader if and when he proves himself as a soldier. Ender is then left wondering why he singled Bean out. Then he realizes that he has done to Bean the same thing that Graff did to him over three years before. Ender understands that Graff isolated him to make him the best soldier he could be, and he is now doing it to Bean. However, he is determined to be Bean's friend, even if his soldier does not know it.

At one of Ender's extra practice sessions some older boys taunt them and a fight breaks out. Ender gets all of his Launchies out of danger but remains surrounded by the older boys. He fights his way out, injuring four of the boys, and feels bad about doing so. Ender returns early that night and plays the mind game, where he returns to the tower room and ends up looking into a mirror where Peter looks back out at him. This image haunts Ender. He believes he is not like Peter but then realizes that it is the killing part of him that his teachers like the most. Ender thinks that he really is a tool, and it does not even matter if he hates himself for it.

Some topics in this essay:
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Approximate Word count = 7881
Approximate Pages = 32 (250 words per page double spaced)


  

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