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computer animation

Good afternoon everyone. My name is tim this is my partner elmung, today we’d like to present the topic about computer animation, there are 4 parts of our presentation, for part1 introduction of computer animation. Since computer animation is base on the computer graphics so I will explain a little bit of computer graphic. Then I will explain What is computer animation and how it works? History of computer animation. Types of computer animation.

For part 2. Computer Animation in Movies I will show you how computer animation is involved in film making, alone with some examples of special effect made by computer animation. And CG movie

OK, now what is computer graphics, computer graphics is two- and three-dimensional images created by computers that are used for scientific research, artistic pursuits, and in industries to design, test, and market products. (put on some images for examples).

Before an image can be displayed on the screen it must be created by a computer program in a special part of the computer's memory, called a frame buffer. One method of producing an image in the frame buffer is to use a block of memory called


//what is computer animation and how it works?

Once the objects and lights in a three-dimensional scene are rendered, the animator specifies their movement within the scene as well as the motions of the camera. Key frames synchronize the movement of the objects just as in the computer-assisted model, and the in-between frames must be created. One technique, called parametric key-frame animation, interpolates, or blends, the in-between images. Another technique, algorithmic animation, controls motion by applying rules that govern how the objects move. When the objects and their behaviors have been specified, each scene is rendered frame-by-frame by the virtual camera and stored; then the final animated feature is played back.

Some topics in this essay:
Painting Systems, Saturn Computer, Animation Movies, Computer Graphics, Image Rendering, , Animation Studios, computer animation, computer graphics, process creating, frame buffer, representations specified set, representations specified, specified set, Toy Story, animation computer animation, animation process, frames computer, computer graphics computer, scene rendered, solid representations, computer animation computer, computer animation base,

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Approximate Word count = 1273
Approximate Pages = 5 (250 words per page double spaced)


  

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