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computer animation

“Animation can explain whatever the mind of man can conceive. This facility makes it the most versatile and explicit means of communication yet devised for quick mass appreciation” (Walt Disney). Technology today has opened new doors to the vast expansion and use of animation. From the beginning of animation to today’s new-found opportunities, the use of computers have given a more realistic feel to the latest movies and cartoons.

Before the advent of the computer, therefore, the advent of computer animation, all animation had to be produced by hand. Every single frame had to be drawn by hand. This form of art did not come about instantly. Many people helped in making animation what it has become today.

Throughout the 1800's and the 1900's, many tools and techniques were invented to aid in computerized animation. For example, the phenakitstocope was created which produced an illusion of movement. Thomas Edison announced his kinetscope in 1889. This tool projected a fifty-foot length of film in thirteen-seconds. Therefore, giving an impression of movement as an endless loop of film moved continuously over a light source with a rapid shutter. The zoetrope was then created. This was also known as the “wheel


Along with computer generated images comes the technique of ‘photo-real.’ ‘Photo-real’ stimulates human emotions on the face of an extremely life-like character who is able to go places and do things that a human actor could not do with out the assistance of equally complex computer-generated special effects. Lips, eyes, muscle. All have to be perfect enough to look real without being too perfect to look fraudulent.

“From South Park to Rugrats to Disney and Chicken Run, you’re only limited to your imagination and your pocket book” (Wloszczyna 1-2D). Due to the cheaper and more user friendly software, the digital world is on its way to becoming the most seamless enabler to the film maker’s imagination. “As Jiminy Cricket exclaimed after watching Pinnochio spring suddenly to life, “Whew! What they can’t do these days!” (Newman 5E)

of life.” The zoetrope had a short, fat cylinder which rotated on its axis of symmetry. When the cylinder was spun, a sequence of images appeared.

Only three years ago blue screen composites were done with traditional film opticals. Now, ninety-percent are digitally composited (Kaufman 24+). “Visual effects include 3-D graphics and animation which allows the artist to create new imagery, as well as 2-D tools which allow the image to be “processed” in a variety of ways” (Kaufman 24+). 2-D animation is also referred to as computer-assisted animation. This form

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Mouse Now-a-days, Pearl Harbor, Disney Technology, Thomas Edison, Muybridge Afterwards, Chicken Run, Walt Disney, , Jiminy Cricket, Phases Funny, level techniques, low level, computer animation, computer generated, kaufman 24+, capture systems, low level techniques, computer generated images, generated images, animation computer generated, graphics animation, walt disney, motion capture, motion capture systems,

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Approximate Word count = 975
Approximate Pages = 4 (250 words per page double spaced)


  

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