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Cartoon Animation

Animation is a graphic representation of drawings to show movement within those drawings. A series of drawings are linked together and usually photographed by a camera. The drawings have been slightly changed between individualized frames so when they are played back in rapid succession (24 frames per second) there appears to be seamless movement within the drawings.

Early animations, which started appearing before 1910, consisted of simple drawings photographed one at a time. It was extremely labor intensive as there were literally hundreds of drawings per minute of film. The development of celluloid around 1913 quickly made animation easier to manage. Instead of numerous drawings, the animator now could make a complex background and/or foreground and sandwich moving characters in between several other pieces of celluloid, which is transparent except for where drawings are painted on it. This made it unnecessary to repeatedly draw the background as it remained static and only the characters moved. It also created an illusion of depth, especially if foreground elements were placed in the frames.

Walt Disney took animation to a new level. He was the first animator to add sound to his movie cartoons with the premiere of Steamboat


The possibilities of the virtual animation are unlimited. The future animator will be like a dream executor, because all unbelievable experiences will become visualized.

The Computer Animation is the process of creating visual movement through the use of a computer. There are two basic divisions of computer animation. One is high-tech computer animation used for movie making. The other one is low-cost computer animation used in the personal computer and video game area. The techniques and hardware involved in each of these areas differ greatly.

In the 1960s two scientists from Bell Labs developed the world’s first computer animations. Messrs. Zajac and Knowlton’s achievements were in the area of abstract and texture patterns. Further research in the use of computers for graphic output helped the progress the field of computer animation.

Today people are creating hundreds of applications for computer animation. Due to the popularity of the home computer we are in a middle of revolution in computer animation applications. This low-cost device is driving manufactures to pursue new techniques for generation of visual effects. Perhaps the fastest growing use of computer animation is the film i

Some topics in this essay:
Animation Programs, , Animation Studios, Virtual Reality-devices, Zajac Knowlton’s, Computer Animation, Animation Film, computer animation, Walt Disney, Seven Dwarfs, Steamboat Willie, movement drawings, walt disney, special effects, animation film, high-tech computer, computer animation film, feature film, high-tech computer animation, computers animation,

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Approximate Word count = 812
Approximate Pages = 3 (250 words per page double spaced)


  

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