Example Essays Home
FAQ
Acceptable Use Policy
Tech Support
LOG IN!
Click HERE for Instant Access
 
This is a free preview of the paper.
Join Now
Log In
  

Video Game Violence

A small child picks up a copy of his favorite game Unreal Tournament, he immediately begins slaughtering his opponents with a wide variety of weaponry. Blood, guts, and internal organs are scattered as far as the eye can see. Could this child be utterly transformed into a psychopathic serial killer from playing a violent video game such as this? Can battling demons and humanoids on far off planets on a video game system possibly be connected to the horror of real-life homicide? The tragedy which took place at Columbine was blamed, supposedly, on the computer game doom. If that indeed was the case for mass murder, a significantly larger amount of youth violence would be recognized. Although violence is more prevalent than ever in todays society, studies and fact have failed to prove videogames as the prime suspect.

With the introduction of the game Wolfenstein in 1992, computer gamers were, for the first time ever, able to explore a 3D world. The object of the game was to escape from a Nazi occupied castle while taking out as many Nazi's as possible. Gamers were then introduced to an even bloodier game, DOOM. DOOM's gameplay was similar to Wolfenstein in that it consisted of running around and obliterating everything in


Manufacturers of violent video games such as Id software, creator of DOOM, have been under attack recently from the media in response to the numerous school shootings such as Columbine(Hanson 1). The programmers of DOOM were not standing beside Eric Harris and Dylan Klebold when they pulled the trigger. Todd Hollenshead, CEO of Id Software said "We make it clear that the game has violent subject matter. If a parent is going to buy the game, they should know that from the rating on the box"(Takahash 2). Manufacturers are legally not at fault, they are protected under the 1st amendment and the rating system. Once the game leaves the factory, the manufacturer should not be held responsible.

Violent video games have been proven to have only minimal effects on a child's behavior(Paravaz 1). It has even been proven that children who play violent video games develop a better sense of hand-eye coordination and are more adept at logic and problem solving skills(Fienberg 1). Franco Filent says that "Cognitive structures needed to perform successfully in the postindustrial societies" are developed. John Sherry, a professor at Purdue University states that "[the] overall effect of these games on aggressiveness in children doesn't appear great"(Forbes 1). This evidence shows that video games cannot transform a normal 8 year old into an aggressive serial killer who has no mercy. Individuals who are already emotionally on the edge might be influenced by this form of media, but the millions of other people who bought the game as well, have no intention of ever committing murderous actions. When children play these games they are releasing, not creating, aggression. W!

hen one completes a video game, he/she is in a better mood and state of mind than before. At the very worst, children could become desensitized to violence(Furger 2). Research

Some topics in this essay:
University Purdue, Purdue University, Unreal Tournament, DOOM DOOM's, Id Software, People Grossman, Brody Violent, Law Enforcement, David Grossman, video games, Filent Cognitive, video game, violent video, violent video games, violent behavior, failed prove, studies failed, studies failed prove, violent games, violence prevalent, videogames prime suspect, prime suspect, id software, failed prove videogames, prove video games,

Join now to see the rest of the essay!
Approximate Word count = 1253
Approximate Pages = 5 (250 words per page double spaced)


  

More Essays on Video Game Violence


Professional Papers:
Video Game Violence1396 words
Media ampamp Video Game Violence1396 words
Video Games1412 words
Teen Violence ampamp Violent Video Games763 words
Violent Video Games Impact1069 words
The Appeal of SmallScreen Violence2153 words



Student Written Papers:
Video Game Violence1179 words
Video Game Violence1299 words
Video Game Violence1482 words
Video Game Violence482 words
Video Game Violence885 words

Look at even more essays on Video Game Violence
More Misc Essays

Join Now
(Credit Card)
Join Now
(Online Check)
Join Now
(Phone 1-900)



CUSTOMER SERVICES




Acceptance Essays
Arts
Custom Essays
English
Foreign
History
Miscellaneous
Movies
Music
Novels
People
Politics
Religion
Science
Sports
Technology
Book Notes

 

 


All papers are for research and references purposes only!
Copyright © 2002-2009 ExampleEssays.com DMCA
Saved Papers