1. Kid's Mobile Learning Applications
... and smartphones. Not to mention, the age of the people using these devices gets younger and younger every year, which will correspond to an increase in app downloads. Often times, many view this technology surge with a negative outlook, and believe it can be detrimental to our children's futures, and even potential success ... apps are for kids ages 7+ with the cutoff for suitability around 11. This will consist of a more difficult math app, a higher level reading game, and a spelling bee type game. Bundle 4: The plan for bundle number 4, if chosen to be put in the mix, is a maze type a...
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- Approx Pages: 8
- Grade Level: High School