1. The 21st Century Video Game Plague
... with a sense of sight through the enticing images and videos they portray on the screen, a sense of sound through the background score that plays as the characters in the games perform implausible acts of heroism, and a sense of touch through the buttons and joystick on a controller that not only controls the actions of a character in the game, but also vibrates when ... ...
- Word Count: 1089
- Approx Pages: 4
- Grade Level: Graduate