1. Computer Games and Academic Performance
Douglas Gentile, "Pathological Video Game Use among Youth 8 to 18: A National Study," CHAPTER I INTRODUCTION Background of the study The youth of today no longer seem to spend their leisure activities like in the olden days; outdoor games or playing with toys, instead, they spend their free time in their homes, internet cafés or computer shops simply to satisfy their hunger; and that hunger is Online Gaming. ... It has been one of the most popular activities in entertaining for younger people. ... Online gaming is one of the widely used leisure activities by many people. ... ...
- Word Count: 3020
- Approx Pages: 12
- Grade Level: High School