1. Gamification and Game-Based Learning
... of play-based instruction, as a means to facilitate innovative activities, and real life situations. As a result, gamification and game-based, learning have become a revolution in 21st century education. Author and game designer, Jane McGonigal, produces and promotes gamification and game-based learning. She promotes them as vehicles to shape learners, to become constructivists and system thinkers; shifting ... play activity, and the connections being made to the content standards. while providing encouragement, support, and feedback on student's learning. Vgotsky is a psychologist, and g...
- Word Count: 802
- Approx Pages: 3
- Grade Level: Undergraduate