1. Cartoon Animation
... simulation techniques. At the same time, time-consuming methods for rendering have been also created. I think in a few years, computer animation will tend to be more and more based on physics and dynamic simulation methods. In the future, real-time complex animation systems will be developed taking advantage of Virtual Reality-devices. I imagine with a digital camera I will be able to scan ... ...
- Word Count: 812
- Approx Pages: 3
- Grade Level: Undergraduate