1. Digital Movie Age
... learn. Learning vocabulary and remembering all the different functions of the programs used to make the animations is the hardest part. Computer animation started mostly from the maturing of video games. Sony is a good example. When they brought the Playstation out the game play was 3d, but the images were kind of square ... . Games that had story lines often had things called "cutscenes". This is where the story plays itself for a little while and you get to sit back and enjoy the high- resolution ... types of lens effects available. The most common one is probably the lens flare. Thi...
- Word Count: 1866
- Approx Pages: 7
- Grade Level: High School