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Digital Movie Age


            Computer animation is one of the most used tools in entertainment .
             Using computers to make fictional situations sound, look, and act .
             real interests people today. A lot of experience and studying is done by .
             the artists creating these films that people enjoy. The idea of creating .
             something from your imagination and animating it so other people can .
             see and experience your thoughts is truly amazing. I personally am not a .
             good drawer, and I am horrible at painting. Using a computer and .
             designing things for me is a lot easier because all the measurements are .
             exact and you can always erase with having erasure marks. Anyone can .
             be a computer animation artist, all you need is the curiosity and desire to .
             learn. Learning vocabulary and remembering all the different functions of .
             the programs used to make the animations is the hardest part. .
             Computer animation started mostly from the maturing of video .
             games. Sony is a good example. When they brought the Playstation out .
             the game play was 3d, but the images were kind of square. Games that .
             had story lines often had things called "cutscenes". This is where the story .
             plays itself for a little while and you get to sit back and enjoy the high-.
             resolution full motion computer animation. After computer animation .
             matured a little bit more, and textures of objects looked more realistic, .
             movies started to incorporate 3d animation scenes for some of the intense .
             explosion scenes and space scenes. Now most movies have at least one .
             minute of full motion animation. The new Star Wars movie is mostly .
             computer generated and the movie, A Bugs Life, is all computer .
             animation. In the future movies might be like cartoons in the sense that .
             maybe even the actors and actresses themselves will be computer .
             generated, and maybe even further in the future their dialogue will be as .
             well. .
             The programs that are used widespread for computer animation .
             artists are 3d Studio Max, Lifeforms, Poser, Lightwave and Bryce 3d.


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