1. Media, Crime and the Public's Response
... or attention deficit symptoms" (p.132). These results are just one of many that oppose the idea that violence in video games cause violence in those who play them. Another study confirmed the same results with a bit of a twist. After the participants played their either violent or neutral video game, they were unknowingly measured on the amount of hot chili sauce ... the alienated teenager. The airways and newspapers were filled with almost outrageous hypotheses behind the teenager's actions ranging from the music they listened to virtual video game violence (Frymer 2009). A study was d...
- Word Count: 2700
- Approx Pages: 11
- Has Bibliography
- Grade Level: Undergraduate