1. The 21st Century Video Game Plague
... by joyful music, much like he would if he were at a live basketball game. Not only does the fantasmatic effect of associating cheering and euphoria to his player making a basket let the gamer know that he is at home court where all the people are happy to see him score, but it also reminds him of a real life game. However, in ... ...
- Word Count: 1089
- Approx Pages: 4
- Grade Level: Graduate