1. We are the Sons of Submission
... persona. This ambiguity is borne out by the reactions of those who have experienced mindrape, in their understanding of both the violation and the fiction of its context. Hideo Kojima's Metal Gear Solid 2: Sons of Liberty (MGS2) points out, from a single-player setting, that the player-character's identity is similarly ambiguous. The character Raiden is the player "he has the ... themes from three perspectives: the virtual (that of the character within a narrative), the actual (that of the player outside the game context), and the position between the two formed by a player-character re...
- Word Count: 1217
- Approx Pages: 5
- Grade Level: Undergraduate