1. The 21st Century Video Game Plague
... he is at home court where all the people are happy to see him score, but it also reminds him of a real life game. However, in order to transform this reminiscent state into a vicarious one and make the gamer feel as though he is actually playing in a real life game, video games give ... an intimate feeling by incorporating the feeling of touch through the use of the controller (Ong 135). Gamers use the senses of sight and sound in order to judge how they should react to what is going on in the game via pushing the buttons on their controller and then are rewarded or ... that the human r...
- Word Count: 1089
- Approx Pages: 4
- Grade Level: Graduate