1. Gamification and Game-Based Learning
... and game designer, Jane McGonigal, produces and promotes gamification and game-based learning. She promotes them as vehicles to shape learners, to become constructivists and system thinkers; shifting students' mindsets, to mastery orientation. This type of learning opens up a whole world of curiosity, where students learn through play. They are better able to understand the content, and apply that knowledge, through active engagement and experiences. This can help ... only one manipulative, a poster board strip. Her secret was simple, know your students, know the content standards, and be...
- Word Count: 802
- Approx Pages: 3
- Grade Level: Undergraduate