1. Online Communities
... chat and argue, engage in intellectual intercourse, perform acts of commerce, exchange knowledge, share emotional support, make plans, brainstorm, gossip, feud, fall in love, find friends and lose them, play games and metagames, flirt, create a little high art and a lot of idle talk. We do everything people do when people get together, but we do it with words on computer screens, leaving ... is almost a defining characteristic of communities, in some it is the primary or normative purpose of the community's existence. * Performance Examples: alt.pub.dragons-inn Story-telling, drama Indi...
- Word Count: 1641
- Approx Pages: 7
- Has Bibliography
- Grade Level: Undergraduate