1. High Culture Goes Hands-On by Judith Dobrzynski
... to art works through a collaborative effort. One example of this piece of work that is mentioned is the Rain Room by MoMA PS1, amongst the many interactive (and trendy) art pieces of the contemporary art world. As mentioned in Dobrzynski article, B. Joseph Pine II and James H. Gilmore calls the "experience economy." Institutions are trying to readjust their power structure ... by adding an aspect of individual experience into it. Dobrzynski uses a more archaic explanation of museums where culture thrives in exhibition spaces, but only ... constructivism learning theory rather than a beh...
- Word Count: 718
- Approx Pages: 3
- Has Bibliography
- Grade Level: Undergraduate