Please come in," Glenna asked as she and her husband Chris greeted their long time friends at the door. "Dinner is about ready, please have a seat," Glenna invited as she hustled to the kitchen. "Can I help at all?" Betty hollered as Glenna scurried along. "Nah, thanks for the offer, but I"m just finishing up," she responded from across the room. As Glenna set down the last bowl of food she bellowed for everyone to come and eat. "Where is Mark," Betty asked, referring to Glenna and Chris" 13 year-old son, as she sat down. "He is playing those God-forsaken video games," Chris replied with disgust in his tone. "Yeah, he hardly ever wants to do anything with us anymore, much less eat dinner," Glenna added with the same tone. I"ll bring him a plate in a bit; let's pray.".
Video games are a very popular means of entertainment among adolescents today.
They offer a much needed, long sought after, cure for Boredom. However, there are many concerns surrounding video games. The frontrunner among these concerns is video game violence. This is a very real and pertinent issue because the teens that are being saturated with this violence on an everyday basis are the only hope for a better tomorrow. Moreover, if this violence is influencing them to treat life as meaningless, then there must be some kind of action taken to stop this desensitization. The problem of violence in video games has been pushed off and ignored for long enough. It is about time that we confront this problem in a hard-nosed manner to see if there is a cause for concern about our youth. First of all, we will discuss what video game violence is. From there we will examine the effects it has on the user's family life, his social life, him physically, and finally, psychologically. .
In order to draw accurate conclusions on this issue, we must first define and explain what video game violence is. Violence, in the Longman Dictionary of Contemporary English, is defined as "rough treatment; [or] use of physical force on others, esp.