1. The Impact of Sci-fi and Fantasy on Popular Culture
... . The popularity of these games speaks for itself, though. In a document published by the Entertainment Software Association titled Essential Facts, they go into some of the sales statistics of video games, showing that in the year 2012 consumers spent a total of $20.77 billion ... them and they also serve as a sense of pride when they are worn and complimented at these conventions. Once people get out of the house and take their passions to places such as renaissance festivals and conventions, they are met with welcoming, likeminded people who encourage their love of fantasy ... world ...
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