1. The 21st Century Video Game Plague
... being opened up" (Ong 122). Video games seamlessly meld the two senses through fantasmatic effects and in doing so, provide us with a clear definition of the mood and setting of the video game. For example, if one is playing NBA 2K14 on the Xbox, every time his team makes a basket at home court he will hear cheering followed by joyful music, much like he would if he ... were at a live basketball game. Not only does the fantasmatic effect of associating cheering and euphoria to his player ... making a basket let the gamer know that he is at home court where ... ...
- Word Count: 1089
- Approx Pages: 4
- Grade Level: Graduate