1. The 21st Century Video Game Plague
... rewarded or punished also through their sense of touch depending on the consequences of their reactions. Going back to the example of the scenario where the gamer scores a basket at home court, in a video game after the gamer scores the basket, the controller will vibrate vigorously in order to symbolize the crowd cheering and showing their enthusiasm and in order to replicate the stands shaking and vibrating from the crowd stomping and clapping after a player ... stimuli that makes it impossible for the gamer to distinguish between the virtual reality he is in the actual reality he has...
- Word Count: 1089
- Approx Pages: 4
- Grade Level: Graduate