1. The 21st Century Video Game Plague
... in order to transform this reminiscent state into a vicarious one and make the gamer feel as though he is actually playing in a real life game, video games give the gamers an intimate feeling by incorporating the feeling of touch through the use of the controller (Ong 135). Gamers use the senses of sight and sound in order to judge how they should react to what ... to a different, illusory world in which every individual is under the misconception that he or she is living in and is part of the real world. Unfortunately for the human organism, this illusory world is overflowing with stim...
- Word Count: 1089
- Approx Pages: 4
- Grade Level: Graduate