1. Technology's Impact on Society
... the hardware or the software that go into creating these other spaces and experiences. Here, it becomes very important to keep our heads squarely on our shoulders. Further, Wark believes that the way people play or alter the gamespace is primarily dependent on their capabilities or competencies. Their ability to even recognize that they are in gamespace that isn't like their traditional ideas of ... what gamepace looks like. If they do recognize that they are playing a game, however, then people can make full use of their skills to be ... success under the equal game environment. As be...
- Word Count: 1474
- Approx Pages: 6
- Has Bibliography
- Grade Level: Undergraduate