1. Cyberspace and culture
... be Margaret Tan's Virtual Reality : Tan explores the ethical implications of our actions on virtual objects, by taking two Virtual Reality subjects - an anonymous woman, and a male convict named Joseph Jernigon who was sentenced to death - reconstructing and converting the images into computer data files, and then merging them as one. Visitors entering her site ... towards violence could be monitored (Nadarajah 2002. Sv "E-zine"). Question 1b: Artificial intelligence: What role does the development of artificial intelligence play in the current production of culture? Artificial intellige...
- Word Count: 3117
- Approx Pages: 12
- Has Bibliography
- Grade Level: Undergraduate