1. video game design
... the right time to start playing it. You would want to put a slow songs played with violins, pianos, and other musical instruments at a slow part of the game where there might be a cinematic or a plot turn. You can put a slow quite song that might turn really loud and fast paced when something is getting revealed ... tricky to place. Music is the nicotine of the games, its what makes the player come back for more and more. Art is another aspect of the game that players don't really notice unless they have nothing else to do. Cinematic is a good example art. Any cinematic can take days t...
- Word Count: 1850
- Approx Pages: 7
- Grade Level: High School